Dark Seal - Pretty good one point wonder, this works much like Elemental Seal where it gives you massive magic accuracy bonuses when casting 1 dark magic spell. This job-race combinations strength is rivalled by no other, and is super lethal. This gives You must log in or register to reply here. Even Souleater recast can be situational. Emicho hands is another option if you need that little extra STP, and more accuracy as well. Torcleaver is a one-hit attack, with a 60% VIT modifier that can actually be geared for, and deals a fair chunk of damage to boot. FINAL By rejecting non-essential cookies, Reddit may still use certain cookies to ensure the proper functionality of our platform. Knight. A whole lot of bang in a little buck. Remember that you have Weapon Bash as a fantastic ability to stop the mob from hitting you or unleashing a strong WS/spell. Not sure of your augments of course but just to start get the Flamma head and feet +2 and see about getting an Utu Grip and Omen rings. Should probably have one for pulling in case you have to anyway. DRK is one hellova job to tackle for a guide. These are all great points. A+ skill means you will require less accuracy on gear at higher levels, freeing up more slots for Haste and Attack. release. The only downside is their low vitality. I know great sword for zerging and scythes for skillchaining.
How-To Guide: Dark Knight | FFXIclopedia | Fandom This can be heavily abused for strong burst cycles when paired with Souleater. Just use a Kraken Club and Haste/HP gear. Like Drain, the damage on this spell scales with dark magic skill up until a cap of 300 skill then stops. Does anyone have a set for these club WS's? Hidden Bonus: Increases physical accuracy too. overcap on the chosen substat as a result, indicated by red text in the melding Lot to digest here, but I appreciate that level of detail very much. The potency of Dread Spikes is based purely on total HP, which means you can macro in as much HP as possible before casting it for maximum total damage absorbed. One Direct Hit meld must also be replaced with Skill Speed elsewhere. Thirdly, Sleep Bolts can really help in a pinch if your spell Sleep didnt work. The Great Axe gives you access to strong weaponskills; Shield Break, as the first WS you learn, applies -40 evasion to the mob when used (not guaranteed, and based on combat skill level so keep it skilled up) which is one of the largest DPS increases you can possibly have for a party at low levels. 6.3). Required Total Job Points Spent. GCDs over the whole fight vs 2.45. desired GCD speed is perfectly adequate. replaced with Skill Speed. Adding a little bit of finesse to the powerful brute that is Dark Knight, a Mithra Dark Knight plays Dark Knight very well. The DPS I need a good DRK one, that can help explain why a Kentarch belt is better than an Ioskeha belt etc? This helps alleviate Elvaans low dexterity, and therefore low accuracy. [+] Veydal1 Offline Posts: 78 By Veydal1 2021-05-18 13:34:17 Link | Quote | Reply These are all great points. Warrior gives a nice boost to strength and dexterity, plus a trait for defense boost, and one of the most useful damage-dealing job abilities in the game: Berserk. Expect a lot of foes to fall at your hands when that occurs. Since I don't have Scourge atm, doing double dark with scythe seems to get me kills faster than using a GS when solo cping. The Dragonsong's Reprise (DSU/DSR) Sets, 8. This comes at If you use Souleater, you can prevent a whole six attacks from landing on you while you have enmity. Dont rely on it to save your hide until Lv.30 comes around. Example would be 528 delay and 18% haste at 165 dmg is, 528 x 0.18 = 95.04 so 528-95.04=432.96 then 432.96/60=7.216 so 165 dmg every 7.216 seconds is 165/7.216=22.86 damage per second. Dark Knight, like Warrior is able to use many different kinds of weapons. Haste is by far the most important stat in the game, especially if you are stacking it on top of other haste gear and buffs, so the DPS increase from +10% alone is absurd. Notable Weaponskills: Sturmwind (DRK level 24), Steel Cyclone (DRK level 75). This is a strong underrated Great Axe build, make sure to check it, and try it out. ill have it 99 tonight then its browsing through crap ton of gear i have to see what i can use on it lol. much easier to meet currently than on release due to potency and system changes, Its a cool combo. i've been playing sam but havent been enjoying it as much as i used to. Buying the This set loses about 1.5% DPS compared to the 2.50 and 2.45 sets, and is However, there may be differing opinions than those expressed in a guide. cost of some DPS. CRIT+SKS piece if you wish to run a 2.45 GCD rather than 2.50. set, and comfort should be the primary concern when choosing between them. Unrestricted Party and Minimum IL options enabled. Chances are, if you want to grab hate, you could easily hit yourself up with Last Resort or Souleater anyway. Times that by 8. All FFXI content and images 2002-2023 SQUARE ENIX CO., LTD. I wish I had this guide when I first started. Dark Knight excels in two types of weapons: Great Swords and Scythes. Buying both the tome headpiece and the ring for Apoc VS Calad: Fenrir.Puciato: 34: 2262: 4 years 1 month. Bind (20) & Sleep (30): If you have Enfeebling skilled up this can be useful to cast in weird situations, like a mob link or over pull. Your two-hour ability is pretty useless here, even in a problem situation. Ridill can bring the power of your Dual Wielding up a notch, but the DoT will still be far inferior to using a Scythe or Great Sword.
Dark Knight Guide - Endwalker 6.3 - Final Fantasy XIV - Icy Veins Enmity from gear caps at +100 but you don't really have to worry about that, it's impossible for Dark Knight in era. so is argosy +1 set used for anything still these days? This set follows the general stat priority except for one Direct Hit X and haha yeah i know. If this has been answered before I am sorry. There's so much useful info in hereespecially for new players. Plus, if you party with a Paladin, theres almost no way he or she is going to lose hate to you, so you can just go absolutely nuts. maximum value on both substats. These sets are for those needing to maximize their damage output in order to It basically trades-in a small portion of your damage over time for survivability and hate control, but only works well Lv.60 and higher. Notes: The best weapon a Dark Knight can use until level 50, although it is not practical to do so since Scythe and/or Great Sword are very likely to become underlevelled. a tiny bit more HP with a negligible hit to DPS. In the current meta game, where BLM and SMN are kings of DD for most events, PLD still has a place in almost all content endgame. Judgment is superior to Black Halo, so yeah. Einherjar adds the two pieces of Valhalla gear, which are great pieces for PDT and tanking sets. Drain (10): Dark magic spell that drains HP from the enemy, this is actually a pretty strong nuke and you will use this a lot. threshold with the same substats can be substituted at no loss. Crossbow is exceptionally powerful at lower levels, if you have the proper crossbow and gear you should be able to hit harder and faster than your 2 hander by shooting bolts. By accepting all cookies, you agree to our use of cookies to deliver and maintain our services and site, improve the quality of Reddit, personalize Reddit content and advertising, and measure the effectiveness of advertising. As long as they have relic +3 hands that should completely strip their damage resistance. Speaking of Souleater, the next piece is your AF headpiece.
Dark Knight/Equipment Guide | FFXIclopedia | Fandom A great alternative for any Dark Knights support jobs. tome pants for savage release requires capping tomes on the week of normal mode On this page, you will find the best gear and best-in-slot items for your Things to know before you read this wall of text: Thanks for the extensive writeup Carrot! (Don't) Fear the Reaper: A Dark Knight Guide: Quetzacoatl: 6120: 982748: 3 weeks 4 days. Some acknowledgement of people's sets would be nice. option adds slightly more HP at the cost of about 0.2% DPS output. Thank you Kylos :) ya I have an afterglowd ragnarok and a 119 apoc already. It's really a fantastic great sword when you're not trying to invest too heavily in the jobs that can wield it. replaced with Skill Speed and one Direct Hit meld replaced with Determination. Increases effect duration by 1 second. This is shown on the weapon, but it can be done on any other slot Cookie Notice You do not have the skill ranks that Warrior does to make this viable. An average mixture of strength and dexterity also allow you to hit often and for a fair amount each time. At 30 you will gain access to Berserk which is a +25% attack buff with a 3 minute duration and 5 minute recast. These substitutions are shown on the weapon and second ring, respectively, but can In fact being a 'Knight' class, Dark Knight has access to the heavy armor line (chain mail and plate mail). Youve acquired your first piece of AF. And with their moderate intelligence pool, thats no joke. Another prominent piece of equipment is the Haubergeon body piece. be done on any other slots that won't overcap on the chosen substat as a result, are subject to change as more options are explored and more gear becomes In theory this puts out good white damage, but white damage alone doesn't make up for the huge lack of WS damage you will have with this weapon. Also make sure to look me up on twitter and other social media for other final fantasy 11 related stuff.Thanks again and Ill see you guys in Vana'diel!Peace out Riki/Datsik Notes: Tempting although it may seem, do not Dual Wield on Dark Knight seriously. Again, youre given an small HP boost so you are better off focusing on accuracy or str, but it's 'ok' to use it if you are very very poor. ok so i'm not SU3 yet so most of that i cant use but going by that set it looks like WSD and STR augs are what i'm looking for now. I use 4/5 sakpatas in my hybrid. and Critical Hit replaced with Determination). Note: All weapons are being discussed for general usage, although I may reference more specific uses (zerging notably); this will be discussed in detail later. Nice job. The Unending Coil of Bahamut (UCOB) Sets, FFXIV PLL #75 Recap - 6.3 Live Letter Part 2, Join Us Live on Twitch for the Icy Veins Podcast, FFXIV PLL #74 Recap - 6.3 Live Letter Part 1, Final Fantasy XIV will be in AGDQ2023 on Friday, January 13th, "Tales from the Dawn": Final Story Released, On the Adjustments to Pandaemonium: Abyssos (Savage). Both the 2.45 and 2.50 sets are recommended and have near-identical performance. Dark Knight is a greatsword-swinging tank job with a focus on resource management, burst damage, and proper application of frequent, short-duration defensive cooldowns. You can also cast spells like Absorb-TP, which if timed well can give you huge chunks of TP to increase your damage and lower the mob's damage. This includes daggers, swords, axes, great swords, great axes and scythes. It provides increased acc as a job ability along with a evasion bonus. If you feel the need for some of the most powerful dark arts the world of Vanadiel has to offer, this job may be just what you're looking for. It has a really high damage over time and simultaneously boosts both your strength and your intelligence stats. Every race also gets "Race Specific Equipment", or "RSE", that will boost a race's stats to equal, or possibly even surpass other races. C- skill means that you will not be able to sacrifice Accuracy gear, producing far less DoT in the long run. In Dynamis, the Dark Knight will act as he does in parties, dealing damage and absorbing the mobs' stats. This is the sub you want to have, it may not always be the right choice because Ninja sub offers significantly stronger defenses, but if you can you should sub Samurai. It's important to keep in mind the people you're playing with. With average strength, a Mithras damage is high up there too. Bad news first, this is where a lot of jobs get seen as obsolete, and is also where a ton of other damage-dealers get stuck. . Drain II and Dread Spikes. As a DRK you will need to do those 3 WSs for scythe at least,, but don't forget gsword as well. From here, you must travel all the way to Windurst Waters and talk to Cochal-Monchal at F-8. Last Resort (15) 5:00 Recast - Increases your attack by 15% and lowers your defense by 15%. Drain II at Lv.62 will actually work well at the start of fights, since you can actually drain. Ninja is the other major sub for Drk, it offers basically zero offensive power but has unmatched defensive ability that in 75 cap play is exceptionally necessary at times. For T2 Odin, refer to this page for battle pattern and rewards. Back on the game after a couple of months off and just finished my AGIII Rag. The NQ is super affordable, and the HQ is a little pricy but is not impossibly expensive. Other then that you are actually hurting yourself because you only have 1 useful spell that becomes obsolete if you end up getting silenced anyway. To be clear, this isn't tanking via hitting the mob with your scythe to keep hate while casting shadows - while that play style is valid, it doesn't perform differently than normal play and isn't as effective on most higher-level mobs. the only piece with IX materia in it. It's just worded funny. Drk is my next best job and I do enjoy scythe but 119 apoc against an afterglow ragnarok isnt a good contest. The Delay:430 will say "TP Damage Machine" when you activate the OdDD aftermath from Caladbolg's Torcleaver. Offline. Notes: Great Sword is a powerful weapon type for Dark Knight, although slightly lacking in accuracy compared to Scythe. Additionally replace the chest or pants if you wish to run This is a game changer, 10% haste is an unheard of amount of haste on a single item and it allows Dark Knight to effortlesly cap at 25% equipment haste while unequipping pieces of Haste gear for more STR, attack, accuracy, or other stats. DRK_2022_Guide_V2 (1).docx. Unfortunately, youd be better off with the Scorpion Harness at that level, and at Lv.59, you'll be wearing the Haubergeon body piece. Offensively, Dark Knight gameplay involves building and spending both Mana and Blood while managing a suite of high-value offensive cooldowns. Description.
Dark Knight - FFXI Wiki It loses its use from 50+ but makes a comeback when performing a zerg since Rune Chopper is a very powerful zerging tool. Gimmick fights like JoL /DRG or JoP /WAR . Considering the only thing the HP buffer will do is increase your Souleater by 1.5 damage, its not that worth it. The only "problem" with Samurai sub is that with Hasso or Seigan up you cast 100% slower, but it's easy enough to cancel them before you start a cast. Scythes are split into two types: Zaghnal and Scythe.
Dark Knight: Guide by Raenryong/Weapons - FFXIclopedia Damage output is near-identical to the 2.50 With Souleater up you would usually lose 12% of your HP with every auto attack, but when paired with Blood Weapon you will heal all of that HP back making it do no damage to you (this does not work on WSes). These levels are both quite nice and really bad for Dark Knights. You will at least need to have a Haubergeon, a pair of Sniper or Woodsman ring and a life belt by level 60. Dark Knight while leveling is going to use a combination of Great Axe and a Crossbow. A Dark Knight without any Haste equipment and Str/Acc for weapon skill will deal as low as 50% the damage of a fairly well equipped Dark Knight with at least 15% haste in his equipment set. Some Dark Knights favour Scythe, some favour Great Sword; each has their own advantages and disadvantages and both are very capable. I want to make it clear that I do not hate Caladbolg or Torcleaver, though I do get mad when Torc decides to miss. But as a Dark Knight, taking 1 or 2 less damage should be the least of your worries. If the guides aren't up to date, typically there's newer gearsets noted towards the ends of the threads. Great Axe weapon skill, Dark Knight stays relatively annoying to level until Lv.30 when you get. Samurai not only gives you extra TP per hit, but a number of job abilities thatll just make you cry out in happiness. Additionally, one Direct Hit X and one Critical Hit Essentially you won't really take damage with Dread Spikes up from auto attacks until it wears off. These are shown on the weapon and rings, Overview of Job Abilities, Traits, and Spells. and 120-second cooldowns and should minimize rotational drift. Maybe. Manage all your favorite fandoms in one place! Average HP allows your Souleater to deal vicious damage, while your vitality means you dont have to worry all that much about being killed from doing so. mainly for those already accustomed to playing at faster speeds and who are less I assume the next best thing is judgement? CE stands for Cumulative Enmity, this is enmity that doesn't degrade over time and you can only lose by taking damage, hate resetting moves, losing shadows, or being enfeebled. 2.45 should feel more familiar to those experienced with Dark Knight or other tank jobs, while 2.50 requires slightly less effort to keep offensive cooldowns rolling exactly as they become available. more than 184 points into each substat for optimum efficiency. Maybe your LS will have some use for this sub, but I've been playing on Eden for a long time now and have used this playstyle almost never. or is that just from using Drain 3? When you imagine a 2007 era Dark Knight, it may evoke images of Linkin Park playing in the background while Kraken Clubs are swingin and beating down an innocent Absolute Virtue. That's the inevitable direction that comment turns it, though. At lv.30, Warrior or Dragoon become the better choice.